Forces / Mechanics playground
Mechanics
Mechanics playground
Projectile motion, free fall, pendulum/SHM and collisions in one sandbox. Drag the sliders, hit play, and watch the live position and velocity graphs update as the simulation runs.
Position · s–t
Velocity · v–t
What each mode covers
Projectile motion — launch a body at an angle and watch it trace a parabola.
Independent horizontal (constant velocity) and vertical (constant acceleration) components,
range/height readouts, gravity slider to compare Earth vs Moon vs a made-up planet.
Free fall — drop from a height with no horizontal motion. Confirms v = gt and
s = ½gt² directly against the live graphs; toggle two bodies of different mass to
see they land together (no air resistance modelled, matching the NCERT idealisation).
Pendulum & SHM — a real (non-small-angle) pendulum, numerically integrated, so a
large swing visibly takes longer per cycle than a small one. Compare against the small-angle
period formula T = 2π√(L/g) shown live.
Collisions — two masses on a line, elastic (e = 1) through perfectly inelastic (e = 0)
via a restitution slider. Momentum is always conserved; kinetic energy readout shows how much
is lost as e drops below 1.
Part of Forces — see Learn for the class 9–11 topics these map to, or the constants reference for standard values like g = 9.8 m/s².
Test yourself
Pick Class 9 or Class 11 in the physics quiz to test yourself on motion, Newton's laws, gravitation and work & energy — 10 random questions, with an explanation for every answer.
Take the physics quiz →